[RELEASE] A Game of Thrones v0.7.1

Patch 0.7.1 Notes
This brings the mod up to date with the latest 2.1.6 vanilla patch, and includes tweaks, fixes and numerous small additions.

Changes include:
- Many decisions added from the ‘More Decisions’ submod
- Added events and flavour for the Mountain Clans
- Adjustments to the map, including changes to the Crownlands, Vale and terrain types
- Many character database updates
- The AI in The North is allowed boats again!

 

Download etc HERE

Categories: Release | 11 Comments

[Release] A game of Thrones 0.7

Patch 0.7 Notes
There are lots of small changes in this update. Some recent ‘World of Ice and Fire’ extracts have allowed us to expand our history setup, detailed changes are found below. We’ve also tried to make the various Westerosi regions slightly more unique by varying the troop composition found in each region. Other highlights include:

- Overhauled tourneys. Characters now match up in duel-like jousts.
- Adjusted claimant adventures. Adventurers now usually require gold to accumalate an army, the size of which increases the wealthier they are. They can also ask nearby rulers for funding.
- Ironborn may now have to duel wielders of valyrian blades to steal them whilst raiding
- Rebalanced the Conquest of Dorne scenario. The lords of Dorne are now in revolt against the Tyrells only, giving them a chance of winning.
- Updated immediate Stark family tree
- More flags
- Added House Codd

Important Note:
- If you are wondering about the question mark flags everywhere, there are currently no flags for many areas.

 

Download here : http://citadel.prophpbb.com/topic6242.html

Categories: Release | 11 Comments

[Release] A Game Of Thrones 0.6.2

First I’m sorry that Feedburner had a bug and was sending newsletters everyday. I had to disable it until I find a solution.

So good news now with a new release :

Patch 0.6.2 Notes
This update addresses some bugs that arose from the update to the last vanilla patch, as well as being compatible with patch 2.1.4

- The Jogos Nhai now use Dothraki nomadism
- Many dragon fixes
- Mammoths

Important Note:
- If you are wondering about the question mark flags everywhere, there are currently no flags for many areas.

To discuss and download it , go there : http://citadel.prophpbb.com/post55244.html

Every comments about bugs, difficulties and suggestions here are being ignored, we use the forum for them.

Enjoy

Categories: Release | 10 Comments

0.6.1 Update

Patch 0.6.1 Notes
This update mainly brings the mod up to date with the latest patch and DLC, utilising some of the new features added.

- Mod updated for patch 2.1.3
- Many history and database updates based on new WoIaF app info
- Dothraki and Dragon improvements
- Unsullied and War Elephants
- Added EU4 converter support

Download, support and everything is here  : http://citadel.prophpbb.com/topic5512.html

About Steam Workshop, we are looking into uploading the mod. But be patient.

Categories: Release | 32 Comments

Crusader kings II update from 25/03

As Rajas of India has been released the mod isn’t compatible at the moment.

Still you can play it by reverting to the last beta with steam (2.x).

The mod is compatible right now but we are aiming to add new features before unleashing the update, it will also come on the workshop.

Thanks

Categories: Uncategorized | 24 Comments

[Release] A game of Thrones 0.6

Patch 0.6 Notes

Dragons and Dothraki are the highlights of this update. The Dothraki Sea is no longer inactive, Dothraki Khals now being fully playable. They work quite differently from other characters, so reading the manual entry on them is advised! Also the CTD problems should be mostly fixed now.

- Dothraki now fully playable- please see manual for details
- Dragons are now characters rather than traits. Most events and decisions reworked to reflect this. other Dragon changes include:
- Unlanded Dragon Riders can now can on duchy adventures
- Dragon riders can now choose sides in mega wars like small Lords
- Revamped dragon duels, there can now be multiple dragons on each side and they are also more deadly

Important Note:
- If you are wondering about the question mark flags everywhere, there are currently no flags for many areas.

Please do not report bugs here, and suggestions are to be given on the dev forum. (link below)

Download link : http://citadel.prophpbb.com/topic5126.html

Categories: Release | 11 Comments

[Release] 0.5.1

Patch 0.5.1 Notes
This update is mainly fixes and tweaks, much of which has come from feedback from yourselves. Slavery and Wildlings in particular have had a good seeing to. We’ve also extended the map to Asshai, mainly to give the Qartheen guilds more room to trade and for completeness. The blank areas will not be getting filled in anytime soon, due to a lack of canon information. The Westerosi titular kingdoms have also been integrated into the main mod, so you can try and forge a new Kingdom!

Important Notes:
- You may notice an enormous area called the Dothraki Sea, it is currently inactive as the Dothraki mechanics have not been completed yet.
- If you are wondering about the question mark flags everywhere, there are currently no flags for many areas.

Download, changelog and discussions here : http://citadel.prophpbb.com/topic4933.html

Categories: Release | 10 Comments

[Release] A game of thrones v0.5 (Essos)

It is the day !
Essos is released, but not alone, the update comes with the largest bunch of features you’ll ever see :)

Patch 0.5 Notes
Essos has finally arrived! This huge new continent contains hundreds of new provinces and characters, from the Free Cities to all the way upto Qarth in East, and from Ibben in the North to the Summer Islands in the south. With this new continent many existing mechanics and scenarios have been adjusted. The most noteworthy additions are:
- Slavery- an extensive system has been added to model the slave trade in the east
- Piracy- Take control of a pirate in the Stepstones or Basilisk Isles
- Ninepenny Kings Scenario- Try and conquer Westeros as Maelys Blackfyre
- Bleeding Years scenario

Other changes include:
- Added a Faith Militant Uprising bookmark based on information from the Worldbook preview
- The High Septon is now elected using DLC cardinal mechanics. Old system still used if DLC is not active
- Added a new set of crown laws for The Seven called Faith Authority to replace the Investiture laws

Important Notes:
- You may notice an enormous area called the Dothraki Sea, it is currently inactive as the Dothraki mechanics have not been completed yet.
- If you are wondering about the question mark flags everywhere, there are currently no flags for many areas.

To download the update and see the full changelog : http://citadel.prophpbb.com/topic4502.html

To vote for us in the mod of the year 2013 award :http://www.moddb.com/mods/crusader-kings-2-a-game-of-thrones-ck2agot

Our steamgroup : http://steamcommunity.com/groups/gameofthronesck2

Our subreddit : http://www.reddit.com/r/CK2GameOfthrones/

Annnnnnd the newsletter subscription : http://feedburner.google.com/fb/a/mailverify?uri=wordpress/yqww&loc=en_US

Note : Bugs and suggestions are to be reported on our dev forum, not here

Categories: Release | 19 Comments

A youtube sneakpeak of Essos

Here is a mega treat : youtube video letsplay ! Remember it comes out the 17th !

Categories: Dev diary, News | 13 Comments

Essos last dev diary – Release Date

So it’s December and the promised release of Essos is on track. Testing is going well so, barring unforeseen circumstances, we shall be releasing on Tuesday 17th December! In the meantime here is a couple of things we’ve been doing:

Dany Quest
———-
Daenerys is obviously a very important character in the Song of Ice and Fire, and so we have given her a detailed event chain that spans the Clash of Kings and Feast for crows scenarios to try and recreate her story for the player in the mod.

 

The main chain will follow her progress from Qarth to Astapor where she claims an Unsullied army. From there the player must defeat the other cities of Slaver’s Bay, and will hopefully one day eradicate slavery and return to Westeros. There are a few tangents the player can go on as well, maybe you will choose not to go to Slaver’s bay and go straight to your homeland to reclaim your birthright?

Faith of the Seven
——————
The Sons of Abraham DLC has given us an opportunity to expand on the Faith somewhat. We have applied the Cardinal mechanics to the Faith, so the High Septon is elected by a Council of the Most Devout. We’ve also taken many of the flavour events from the DLC and given them an AGOT twist. The High Septon can now also be much more important and powerful within a Kingdom, that is if his Faith Authority is high enough:

As you can see the higher his authority the more power he has within the realm, on medium or higher for example the Faith is allowed to arm and form the Holy orders of the Faith Militant. There also buildings which can now be built in temple holdings for certain religions. The Faith can build them if they have High Faith Authority:

Categories: Dev diary | 8 Comments

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